The story so far…
Our fearless mercenaries are back on the job after two weeks of recovering in the relative safety of the caravan. While they were recovering, Therion the Thaumaturge negotiated a truce with the gnomes of Clan Iron Badger: a 500 gold piece weregeld for each of the five gnomes that the adventurers had slain earlier. This 2,500 g.p. debt weighs heavily on the adventurers’ minds…
During their first scouting mission after the fight with Clan Iron Badger, they found a clearing in the deepening woods with the ruins of what used to be a circular stone structure. Near the middle of it is a large, talking tree and a spiral staircase leading down into the ground. After quizzing the tree, our heroes discover that there is a great evil lurking below, and the tree’s role as a “guardian of the green wood” is to maintain the balance of good and evil in this wood. He has been at this spot for about a fortnight and observed the comings and goings of creatures, both four-footed and two.
The adventurers gather dead firewood for the caravan, careful to be very respectful of the trees from which it came, and sally forth into the dungeon. There, in the dank and slimy dungeon, they find an ancient alchemist lab, complete with an itinerant fire beetle which Garshak quickly dispatches. They harvest the glowing sacs in the beetle in order to sell them at the next town they find.
In the next room is a beautiful thief called Nadja and a small hoard of copper. She tells them a tale of woe in which she foolishly decided to raid the dungeon alone, against the advice of the rest of her party. Now that our heroes have found her, she can guide them to a magical treasure that will help them escape the demonic presence she says is will trap them all down here.
Tim the Younger and Milton the Illusionist are skeptical, to say the least, but eventually the party agrees to follow her. As they pass the stairs that lead to the surface, the two make for the stairs. Nadja, horrified that even approaching the stairs will arouse the demonic presence, draws her scimitar and cuts Tim down as he pesters her by feigning stepping on the bottom step.
Convinced that she is sincere after daring to attack such a numerically superior party, they adventurers stanch Tim’s bleeding and follow her to a circular, water-filled cistern. After pressing a secret switch to raise the portcullis to a landing jutting out into the water, Nadja flees and three slimy tentacles and two eyes pop out of the water.
A desperate fight ensues. Grom is pulled in first and drowned; Milton casts phantasmal force and creates a tentacled monster to attack the real one that is menacing the party; however, the illusion breaks when he is yanked into the water by the monster.
Roy II dives in the water to attack the monster, freeing Milton, but is grabbed and eaten. Milton swims to the other side where the treacherous Nadja said a switch to drain the water was hidden, but to no avail!
Garshak is grabbed and pulled in the water, but escapes and makes for the landing. He throws the glowing fire-beetle sacs into the water to distract the monster. He then draws his two-handed sword and continues to fight the beast, landing wicked blows on the thing’s eyes. He is grabbed yet again, but uses his great strength to escape sure death a second time.
Meanwhile, Milton has dived to the bottom and finds a mysterious foldbox that just keeps unfolding and unfolding as he opens it. He escapes with the wondrous box while the monster dines on poor Grom, and the two survivors head for the stairs. The wounded Tim and the copper coins they left at the foot of the stair are missing! So they make for the surface.
As they emerge from the dungeon, the caravan arrives. Therion, Hamza, and the two survivors inspect the foldbox and discover a fine longsword and dagger, a ring, and four spell scrolls. It is decided to rest, then go back down with six volunteers from Hamza’s guard force to find Tim, clear the dungeon and bring Therion back any arcane books or magic items they find.
What awaits them down below? Where are the wounded Tim and the copper pieces? And what of Nadia, the treacherous thief?
Our heroes will find out…